Camera Department

Martin Ruhe Cinematographer of Anton Corbijn’s Control and more

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(Feature image still poster courtesy of Anton Corbijn) Lift-Off caught up with Cinematographer Martin Ruhr to discuss his influences, career and his top tips for every Cinematographer. Martin Ruhe is known for his work on Daniel Barber’s ‘Harry Brown’  and Anton Corbijn’s ‘ Control ‘ and ‘ The American’. Alongside his outstanding work on feature […]

Art Department

Kirsten Sylvester, make up artist for The Big Sick and More

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With twenty years of experience under her belt, Kirsten Sylvester has worked on a wide range of work from feature films to runways as a successful makeup artist. Recently her talent has started to land her on massively successful projects, such as being the key makeup artist for Micheal Showalter’s academy award-nominated  ‘The Big Sick’ […]

Art Department

Hannah Beachler Production Designer of Moonlight and more

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Interview with Hannah Beachler, Production Designer. Hannah Beachler is a prolific production designer with an affinity for evocative designs and visuals. She crafts unique emotional landscapes for every story. Beachler most recently designed for director Ryan Coogler on Marvel’s Black Panther. She previously collaborated with Coogler on: Creed, the spinoff from the Rocky film series, starring […]

Camera Department

Sam Weston, Producer at Mutiny Media

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Lift-Off caught up with Sam Weston and Mutiny Media, to discuss 360/VR production and his advice to the next generation film makers. Mutiny Media is a revolutionary production company born out of a desire to make beautiful engaging VR & digital content for all. They are a production company providing crew, equipment and post production […]

Art Department

The Importance of Production Design

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Production design is the gold dust that allows the audience to escape into the magical world of a film.  A production designer creates the style and look of a film through the costume, sets, props and location choices, enabling us to dive into an alternate reality. Production design should keep the audience visually bound. This […]